![]() This is the file that saves any settings that can be set on a single track. If you wish to restart the first time setup, set InstallerCompleted to 0 (and optionally rename/remove the InteractiveMusic folder). PlaylistFile = D:\MyMusicFolder\MyPlaylist.m3u (in )Įxample: You can change the playlist file by changing PlaylistFile like this: Use ConsoleAttachment.asi included in the package.Įach of the other config file locations can be changed within this file as well. This will also cause a crash if you don't have a console attached to the game's window. You can also enable the console log output by changing the VerbosityLevel in case of any errors.ĭO NOT use this if you're on WinXP, it will cause crashes. If you have any trouble (hitching, delaying) during playback, this is the file to look at. Most of it is explained in the file itself. In this file, you can set up various settings related to playback. EventID overrides (default at scripts\XNFSMusicPlayer\Overrides.txt) - auto generated upon first time setup.Node paths (default at scripts\XNFSMusicPlayer\NodePaths.txt) - auto generated upon first time setup.The main playlist (default at scripts\XNFSMusicPlayer\Playlist.m3u).Per track settings (default at scripts\XNFSMusicPlayer\PlaylistConfig.ini).The configuration consists of multiple files: NOTE: M3U must be NON-UNICODE! If your path contains Unicode letters, until Unicode paths are implemented, please use non-Unicode paths (don't use special characters). Open scripts\XNFSMusicPlayer.ini and set PlaylistFile to the path of your M3U file!.Make an M3U playlist with your favorite music player and save to scripts\XNFSMusicPlayer\Playlist.m3u.Start the game and follow the instructions.Extract this package to your game's root directory.Install Visual Studio 2015-2022 x86 Redist (from here: ) (SKIP IF ALREADY INSTALLED).Game mastered audio - the game itself controls the music volume, just like its own music player.BASSMIDI (only a single soundfont at a time for now :/).BASS' natively supported tracker formats (same as XMPlay): mo3/xm/mod/s3m/it/mtm/umx.BASS' natively supported streaming formats: MP3/MP2/MP1/OGG/WAV/AIFF.Per track settings - need to change the song's shown title or change the loop point? You can set that in a separate settings file!.SHOUTcast metadata support - a track changed on the radio? No problem, the Chyron will pop up when it happens!.Online streaming - listen to online radio in the game!. ![]() Interactive music playback - you're not missing out on these! You can even modify them to your liking! (requires a bit of skill).Custom playlist generation - put any number of songs you like!.This is a custom music player replacement and a BASS library interface for NFS.
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